• MAT McCOSKER (VES) - VFX / CG SUPERVISOR
  • Painting
  • Film
  • TVC
  • Resumè
  • REEL 2024
Mat McCosker

VFX / CG Supervisor

  • MAT McCOSKER (VES) - VFX / CG SUPERVISOR
  • Painting
  • Film
  • TVC
  • Resumè
  • REEL 2024
Portal ‘Look Dev’ - animation dept. render a flat circle to drive the portal animation. The comp setup is then layered on this.

Portal ‘Look Dev’ - animation dept. render a flat circle to drive the portal animation. The comp setup is then layered on this.

Portal ‘Look Dev’ - corner pin to shot, grade, glow and add more glitch!

Portal ‘Look Dev’ - corner pin to shot, grade, glow and add more glitch!

Before and after compositing ‘look

Before and after compositing ‘look

Shotgun used to track shots and tag necessary comp FX

Shotgun used to track shots and tag necessary comp FX

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Render from CG (right) and with comp grade, lighting and motion blur applied (left)

Render from CG (right) and with comp grade, lighting and motion blur applied (left)

Miko ‘hair rim light’ look dev - the light blue was created in comp and could be changed to suit different lighting conditions

Miko ‘hair rim light’ look dev - the light blue was created in comp and could be changed to suit different lighting conditions

pipeline tests to check Toon Boom / Harmony output quirks

pipeline tests to check Toon Boom / Harmony output quirks