• MAT McCOSKER (VES) - VFX / CG SUPERVISOR
  • Painting
  • Film
  • TVC
  • Resumè
  • REEL 2024
Mat McCosker

VFX / CG Supervisor

  • MAT McCOSKER (VES) - VFX / CG SUPERVISOR
  • Painting
  • Film
  • TVC
  • Resumè
  • REEL 2024

TV - 'La Brea - Season One' - UE / Compositing Lead

Some of the ‘behind-the-scenes’ development images whilst at Fin Design & VFX look dev / RnD on the interior rock walls (using Quixel Megascans) of the Sinkhole as well as the Rift/Aurora for when it is inside the Sinkhole - all done within Unreal Engine 5.0.

Production layout, lighting and rendering also in Unreal Engine 5.0 - This was the first time UE was used for actual production shots for Fin.

Shot compositing in Nuke 12.0

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Interior rift/aurora look dev
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